Guild wars build

Guild wars build DEFAULT


Hero panel skills and traits icon.png A build is a combination of profession, skills, traits, and equipment that allows a character to play a certain role in the game.

Most content in the game can be played with almost any combination of skills, traits, and equipment. Builds that are considered optimal for specific purposes are called "meta builds" by players. Such builds are shared and discussed on player-made websites. They may include "rotations", or a description of which skills should be used in which order to maximize damage output or efficiency.

Build types[edit]

Describing specific builds is beyond the scope of this article, as players' preferred builds change with every change to the game. Instead, this article presents a broad overview of build types and their role in specific game modes.

Offensive builds[edit]

Offensive builds (or "DPS" builds, for "damage per second") focus on dealing damage. Most builds are offensive builds.

The quality of offensive builds are often ranked in terms of their damage output in points per second and other considerations such as the difficulty of performing the rotation, optimal use cases, and their flexibility. As of August 2017, the builds with the highest DPS output were benchmarked to provide a sustained damage output of around 30,000 to 37,000 points per second under optimal conditions against an inert training golem.

Offensive builds come in two major varieties:

Power builds[edit]

Power builds focus on using skills that have high strike damage or hit multiple times. These builds often have a very high initial burst and their damage will spike occasionally throughout the fight when their main source of damage comes off cooldown. The most important attributes for these types of builds are power, precision (critical chance) and ferocity (critical damage).

The following equipment attribute combinations are often associated with these types of builds:

Condition builds[edit]

Condition builds (or condi builds for short) focus on using skills to apply as many damaging conditions on an enemy as possible, often over 20 stacks within a few seconds. Unlike power builds, these types of builds deal damage over time and therefore have low damage at the start that gradually ramp up as conditions get applied. The most important attributes for these builds are Condition Damage and Expertise (condition duration), and to a smaller extent Precision (because they often use traits that apply conditions upon a critical hit) and Power (because the skills do a small bit of damage).

The following attribute combinations are often associated with these types of builds:

  • Viper (Power / Condition Damage / Precision / Expertise)
  • Trailblazer (Toughness / Condition Damage / Vitality / Expertise)
  • Sinister (Condition Damage / Power / Precision)
  • Rabid (Condition Damage / Precision / Toughness)
  • Rampager (Precision / Power / Condition Damage)
  • Carrion (Condition Damage / Power / Vitality)

Defensive builds[edit]

Defensive builds focus on survivability and damage mitigation through maximizing the attributesVitality and Toughness, combined with defensive skills and traits. They are often not very popular in PvE because skilled players can avoid most damage through positioning, dodging and using their skills. Characters boosted to level 80 through a level 80 boost receive a set of exotic equipment with a defensive attribute combination.

These builds are popular in WvW due to the increased survivability.

The following attribute combinations are often associated with these types of builds:

  • Minstrel's (Toughness / Healing Power / Vitality / Concentration)
  • Nomad's (Toughness / Vitality / Healing Power)
  • Soldier's (Power / Toughness / Vitality)

Healing and support builds[edit]

Healing builds focus on healing allies and preventing/reducing future damage and mainly focus on increasing Healing Power. Support builds primarily maintain useful boons and effects that can help boost the group's damage output and primarily focus on Concentration (boon duration). A dedicated healer or support role is not necessary or required to clear content, however having one can make things easier.

The following attribute combinations are often associated with these types of builds:

  • Harrier (Power / Healing Power / Concentration)
  • Magi (Healing Power / Precision / Vitality)
  • Diviner (Power / Concentration / Precision / Ferocity)
  • Commander's (Power / Precision / Toughness/ Concentration)

Hybrid builds[edit]

Hybrid builds are builds that have aspects of two or more of the above types of builds at the same time.

Almost all attribute combinations are hybrid. The following are the most commonly used:

  • Marauder's (Power / Precision / Vitality / Ferocity) — A power damage and defensive hybrid
  • Viper (Power / Condition Damage / Precision / Expertise) — A power and condition damage hybrid
  • Grieving (Power / Condition Damage / Precision / Ferocity) — A power and condition damage hybrid
  • Harrier (Power / Healing Power / Concentration) — A healing and support hybrid
  • Diviner (Power / Concentration / Precision / Ferocity) — A power damage and support hybrid
  • Minstrel's (Toughness / Healing Power / Vitality / Concentration) — A defensive, healing and support hybrid
  • Trailblazer (Toughness / Condition Damage / Vitality / Expertise) — A defensive and condition damage hybrid
  • Seraph (Precision / Condition Damage / Healing Power / Concentration) — A condition damage, healing and support hybrid
  • Plaguedoctor's (Condition Damage / Vitality / Healing Power / Concentration) — A defensive, condition damage, healing and support hybrid
  • Celestial (Power, Precision, Toughness, Vitality, Condition Damage, Ferocity and Healing Power and concentration and expertise) — A jack-of-all-trades prefix

Build templates[edit]

Primary article: Template

Build templates are a tool that allow a character to switch between two or more builds quickly. A character can have 3 build and 2 equipment loadouts by default.

Build websites[edit]

Players have created websites to collect and rate builds. These include:

  • MetaBattle, a wiki that collects and rates meta builds for Open World, Raids, Fractals, PvP and WvW.
  •, a website that allows the planning and sharing of builds.
  • Discretize, PvE Fractal Builds
  • Snow Crows, PvE Raid Builds
  • Lucky Noobs, PvE Raid Builds
  • Gods of PvP, Structured PvP Builds (for small scale player vs player)
  • GW2 Mists, WvW Builds (for large scale player vs player)
  • Alliance Guides, WvW Builds (for large scale player vs player)

📣 Use the tabs below to navigate between builds

These are some of the most common builds for Zerging in WvW. Builds role-defined builds because in large squads the duty of healing, doing damage, or utility, can often be simplified to a build that focuses only on that. The two main roles are:

DPS will usually have very aggressive builds with low amounts of sustain but high burst pressure that when coordinated with other DPS builds can break through the support of other squads. Supports will usually provide plenty of healing, revival, cleansing, stability, and boons to allow their DPS and other squad members to survive.

Another important duty of a squad is to remove boons from their enemies, which can be done by specific builds in either role to allow their DPS players to more easily land their damage especially if they can remove the most powerful boon, stability, so they can land crowd controls (CC).

Even further categorization can be done between frontline and backline. The frontline usually deal damage in close range can tank the damage of their enemies, whereas backline are usually less durable and stay within range of their supports but requiring positioning that doesn’t put them in danger. Supports are technically front and backline depending on who needs support. While some builds may be more essential than others, a balanced composition is more effective than stacking one build.

Support Builds

DPS Builds

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A build is a collection of 8 skills, an attribute point distribution and equipment to be used. The term "build" is synonymously used for general-purpose single player builds and team builds consisting of multiple specialized single player builds meant to be used together.

Since level differences are absent in high-end PvE and almost all forms of PvP, builds play an important role in Guild Wars. The outcome of any battle is decided by player skill and the builds used (not to mention a bit of luck). Builds for various tasks exist, the most important of which are prominent enough to be recognized by name by many players in game. A build will usually be named after the elite skill that it uses, a specific skill combo that it takes advantage of or what the build was meant to farm in PvE. Sometimes it will be named after an unusual characteristic that makes it unique.

Builds are often created and discussed on various fan pages. Successful PvE-Meta builds develop and spread slowly, and tend stay around for years before being rendered obsolete. Due to the nature of competitive gameplay, successful PvP-Meta builds rapidly evolve and adapt in response to builds countering other evolving builds, thus spread quickly; this may lead to a Flavor of the Month syndrome, where a huge proportion of builds run in one particular setting are identical. Such dominance by one family of builds often led to nerfs by ArenaNet.

See also[edit]

External Links[edit]

  • PvX wiki is a wiki collection of specific Guild Wars builds for many kinds of purposes.

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