Davinci fusion templates

Davinci fusion templates DEFAULT

Fusion Templates with included Media and custom Icons

With the DaVinci Resolve 17.2 upgrade Fusion Macros and Templates got a nice little upgrade. You can now create custom icons for Resolve templates, use media that is saved together with the template, and you can share templates with others via template bundles.

DaVinci Resolve’s Media management is not very suitable for Fusion templates, since everything that is loaded from the Media bin links back to the database. Fusion templates on the other hand should work across projects and databases and ideally be easily shared with others. Now all of this is possible.

To use media in Fusion templates, you can use the Fusion native loader node or you can even load 3D assets from the FBX Mesh 3D node. Move the assets into the same directory where you will save your Fusion template and then use the “setting” path variable in the file path of any node that loads from the disk.

For example if you have a template called “Template” saved on windows under:

C:\Users\bernd\AppData\Roaming\Blackmagic Design\DaVinci Resolve\Support\Fusion\Templates\Edit\Generators\Template.setting

Then you can place an image “image.png” into the same folder and enter “setting:\image.png” into the path of the loader node.

You find the correct file path for your templates if you open the Effects Library from the Fusion page and right-click on any folder in the Templates section and choose “Show Folder”.

In the same folder you can place a PNG file that has the same name as your template, but with *.png ending rather than *.setting. This image will be picked up by Resolve as a preview icon for the Effects library. The recommended resolution for the icon is 104×58 pixels.

Custom preview icons were actually already available in the bin manager of Fusion Studio. It’s a feature that somehow got temporarily lost in the Resolve integration, but now it got back for Resolve users.

Finally, you can bundle all your templates and assets into a DaVinci Resolve Template Bundle. This is nothing but a ZIP file with a different file ending (*.drfx) and it needs to include the correct folder structure that mimics the folders inside the Fusion Template Folder.

This tutorial covers the added features in Resolve 17.2. If you are just getting started with Templates, you may want to look at these tutorials as well:

One recurring topic for Fusion templates is the ability to make animations flexible to cover the duration of the final effect as it is used in the edit page. In this tutorial, I show you a short trick with the keyframe stretcher. An alternative method is the Anim Curves modifier which you see in this lesson from the course Fusion VFX with DaVinci Resolve (part of the free preview).

Tags: Macros, Templates

Sours: https://vfxstudy.com/tutorials/templates-assets-bundles/

Build new Fusion tools with Macros and Templates

Create your own combined tools with custom settings through Fusion Macros. You can export macros to the template library and to the Resolve Edit Effects Library.

Building your own Fusion tools and templates from existing nodes is simple. Once you have built a composition and adjusted all parameters you can export any number of connected nodes into a Fusion macro.

You can use macros afterward exactly the same way you use any other Fusion tool. You can combine them with further tools, add inputs and masks, and change or animate their parameters.

To locate the macro folder, try to save a new macro. You can see the Resolve folder in the Save dialogue that opens.

Each macro is saved as a *.settings file. You can download and add extra macros into the macro folder or you can move macros over to the Fusion template folder. The advantage of the template folder is that you can organize it with more folders and you can search it from the templates section in Fusion.

Do you want to have an effect in the Effects Library of the Edit page? You can copy the macro into the titles folder of the Edit effects templates. This is suitable for all effects that do not rely on any input. Like title effects, lower thirds, etc.

In some cases, creating a Macro is not necessary and may not be convenient. To reuse Fusion effects from the edit page directly, you can make media clips from Fusion effects and share them through power bins: Control and Reuse Fusion Elements from DaVinci Resolve Edit Page

Tags: Compositing, Intermediate, Macros, Motion Graphics, Templates

Sours: https://vfxstudy.com/tutorials/macros-templates/
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Fusion template bundles support in v17.2 Studio?

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robwuijster

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  • Joined: Mon Feb 22, 2021 2:37 pm
  • Real Name: Rob Wuijster

PostWed May 12, 2021 5:36 pm

Did a quick look on this, but can someone tell me what this is?

cheers!

rob


edit:
It seems I got ninja'd by Sander this morning ;)
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Sergey Mirontsev

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PostWed May 12, 2021 5:49 pm

robwuijster wrote:Did a quick look on this, but can someone tell me what this is?

cheers!

rob


edit:
It seems I got ninja'd by Sander this morning ;)


C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\Developer\Fusion Templates\README.txt
C:\Program Files\Blackmagic Design\DaVinci Resolve\Fusion\Templates\Template.drfx

Blackmagic Design Certified Master Trainer

Blackmagic Pocket Cinema Camera (Samyang 12mm Cine, 35mm Cine)
DaVinci Resolve Studio 17.3.2.0008
Speed Editor 1.3
Windows 10 Pro 21H1, i7-7700, 32Gb RAM, SSD, GeForce GTX 1080 Ti 11Gb (471.68 Studio)

Jason Conrad

  • Posts: 749
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PostWed May 12, 2021 6:35 pm

That ReadMe is useless. Here's the bit on DRFX bundles in its entirety:

Code: Select all


So, does Resolve or Fusion provide a method to create the bundles, or am I just zipping up files in my system directory willy nilly?

-MacBook Pro (14,3) i7 2.9 GHz 16 GB, Intel 630, AMD 560 x1
-[DR 17.0 Beta9]

robwuijster

  • Posts: 25
  • Joined: Mon Feb 22, 2021 2:37 pm
  • Real Name: Rob Wuijster

PostWed May 12, 2021 6:38 pm

Not the most logical places to look, but thanks for the answer :)
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Sergey Mirontsev

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  • Location: Moscow, Russia

PostWed May 12, 2021 7:07 pm

Jason Conrad wrote:That ReadMe is useless. Here's the bit on DRFX bundles in its entirety:

Code: Select all


So, does Resolve or Fusion provide a method to create the bundles, or am I just zipping up files in my system directory willy nilly?

It looks like everything is manual for now.

Blackmagic Design Certified Master Trainer

Blackmagic Pocket Cinema Camera (Samyang 12mm Cine, 35mm Cine)
DaVinci Resolve Studio 17.3.2.0008
Speed Editor 1.3
Windows 10 Pro 21H1, i7-7700, 32Gb RAM, SSD, GeForce GTX 1080 Ti 11Gb (471.68 Studio)

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Olivier MATHIEU

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  • Location: Paris/Grenoble, FRANCE

PostWed May 12, 2021 8:09 pm

Sergey Mirontsev wrote:It looks like everything is manual for now.


I can't find it in the new manual (labelled : May 2021).... can you give me more details, please
Olivier

Resolve Studio 17.3.2 & Fusion Studio 17.3.2
MacOS 11.6
Ryzen9 5900X
RAM : 64 Go (3200Mhz)
GPU : RX 6800 XT 16 Go
GUI : 3840 x 2160

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Sergey Mirontsev

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  • Joined: Sun Mar 12, 2017 9:18 am
  • Location: Moscow, Russia

PostThu May 13, 2021 9:38 am

Olivier MATHIEU wrote:

Sergey Mirontsev wrote:It looks like everything is manual for now.


I can't find it in the new manual (labelled : May 2021).... can you give me more details, please
Olivier

A little more detail on the two paths I posted above.

Last edited by Sergey Mirontsev on Thu May 13, 2021 9:48 am, edited 1 time in total.

Blackmagic Design Certified Master Trainer

Blackmagic Pocket Cinema Camera (Samyang 12mm Cine, 35mm Cine)
DaVinci Resolve Studio 17.3.2.0008
Speed Editor 1.3
Windows 10 Pro 21H1, i7-7700, 32Gb RAM, SSD, GeForce GTX 1080 Ti 11Gb (471.68 Studio)

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Mark Foster

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  • Location: austria - no kangaroos +g*

PostThu May 13, 2021 9:38 am



start at 6:14


.

cMP 5.1 2x3,46/96GB/2x2TB 860pro/4x4TB HGST/SSD7101A 4x2TB 970evoplus/HP1344/BMD4k/Radeon VII
macOS 11.6.1

BMPCC 6k pro (7.3.1)
BMPCC 4k (7.3)+ MB speedbooster ultra 0.71 (3.60)
resolve studio 17.3.2
desktop video 12.1
intensity pro 4k

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Olivier MATHIEU

  • Posts: 176
  • Joined: Thu Aug 04, 2016 1:55 pm
  • Location: Paris/Grenoble, FRANCE

PostTue May 25, 2021 6:49 am

Thanks everyone

Resolve Studio 17.3.2 & Fusion Studio 17.3.2
MacOS 11.6
Ryzen9 5900X
RAM : 64 Go (3200Mhz)
GPU : RX 6800 XT 16 Go
GUI : 3840 x 2160


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